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Fan Fixes 5500 Voice Lines in Vampire: The Masquerade - Bloodlines
Jacob Blazewicz, 04 June 2024, 01:49
A fan of Vampire: The Masquerade - Bloodlines released a mod that improves the quality of dialogue lines in this iconic vampire RPG.
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Relic Glitch in Cyberpunk 2077; Flickering Screen after Doll House Explained
Marcin Przala, 26 September 2023, 14:24
Patch 2.0 for Cyberpunk 2077 introduced a serious bug into the game, which significantly impedes gameplay after Doll House mission. In this text, we describe the case and suggest how to avoid flickering.
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Should You Tell Sebastian and Natty the Truth in Hogwarts Legacy? We answer this question
Damian Gacek, 13 February 2023, 13:17
If you're wondering whether to tell the truth to Natty and Sebastian in Hogwarts Legacy, you've come to the right place. We'll tell you the consequences of your choices.
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Midnight Suns has More Dialogue Lines Than The Witcher 3
Jakub Tarchala, 28 November 2022, 11:41
The latest tRPG from the creators of XCOM and Civilization VI will have more dialogue lines than The Witcher 3 or TES V: Skyrim.
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Starfield has Most Dialogue Lines in Bethesda's History, But Duct Tape Stole the Show
Adrian Werner, 13 October 2022, 13:05
Thanks to a new video, we have learned quite a lot about the dialogue system in Starfield. Internet users do not hide their appreciation, but at the same time point out a small element.
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Dying Light 2 Boasts Almost as Many Dialogue Lines as The Witcher 3
Milosz Szubert, 20 January 2022, 15:39
The developers of Dying Light 2 have reveaked that their game will feature 350,000 words and 40,000 dialogue lines. For comparison, the basic version of The Witcher 3 has 560,000 words and about 50,000 lines.
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List of Dialogue Choices From Cyberpunk 2077 in a Single Image
Przemyslaw Dygas, 04 January 2022, 12:28
We already know which path of Cyberpunk 2077 has the most unique dialogues - the answer is Corpo.
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A Fallout 4 mod revamps the dialogue interface
luckie, 18 November 2015, 13:25
Fallout 4 received a mod that alters dialogue interface to make conversations more clear. It causes the game to display actual dialogue lines, instead of paraphareses, as well as puts available options in a list.
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Deus Ex: Mankind Divided Will Allow You to Talk The Bosses Into Submission
Michael Kulakowski, 27 July 2015, 13:59
The creators of Deus Ex: Mankind Divided have confirmed that the game’s boss fights have been specifically designed around allowing the player to deal with the boss accordingly to his chosen play-through style.