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Red Dead Redemption 2 Guide by

Red Dead Redemption 2 Guide

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Red Dead Redemption 2: All Side Missions - List, Tips Red Dead Redemption 2 Guide and Walkthrough

This page of the Red Dead Redemption 2 guide contains a complete list of all side missions available in the game. You can click on the supplied hotlinks to reach the walkthroughs for the individual missions.

Last update: 05 October 2022

On this page of the guide you will find a list of side missions available in the game. The descriptions show how to do them, where to start each quest, and when they become available.

  1. Small side quests - this page contains descriptions of starting areas of world events. Unique locations with small quests: Castor's Ridge, Appleseed Timber and Central Union Railroad.
  2. Minor side quests - On this page you can learn about stranger quests: A Test of Faith, Smoking and Other Hobbies, Treasure Hunter, Arcadia for Amateurs, Geology for Beginners, Hunting with Charles, Fundraiser, No Good Deed, The Widow of Willard's Rest and Of Men and Angels.
  3. A Fine Night for It - the page describes a side quest in which you help old Cajun get rid of a group of savages called the Night Folk. Completing the task is rewarded with a gold tooth, machete and Perfect Muskrat Pelt.
  4. The Noblest of Man, and a Woman - this page describes a quest where you track down a few ex-gunmen with the intention of interrogating and taking photos of them. For completing the task you will receive a unique weapon - Calloway's Revolver.
  5. He's British, Of Course - during this mission you'll embark on a search for unnusual animals (zebra, tiger, and a lion). Animals have escaped from Margaret's circuit. Your efforts will be rewarded with a valuable emerald.
  6. Arcadia for Amateurs - this is a very interesting quest that becomes active during different story quests. Your task each time is to save Mason from wild animals.
  7. The Iniquities of History - Arthur's task is to retrieve a few items from an abandoned farm. We show its location and supply useful screenshots.
  8. Money Lending and Other Sins IV, V, VI-VII - these are continuations of the story quest which took place in Chapter 2 of the game.
  9. The Artist's Way - this side mission consists of four parts. In each of them, Arthur meets in Saint Denis with the titular artist, Charles Chatenay.
  10. Help a Brother Out - on this page we supply a walkthrough for a task where you help Brother Dorkins solve a human trafficking ring. You can either receive money for this task or you can refuse to take it.
  11. The Mercies of Knowledge - this mission involves a professor, Andrew Bell The Third, who built a prototype electric chair. Arthur can help him with this plan and test the chair.
  12. The Smell of the Grease Paint - in this quest, Arthur can help Marjorie, who leads a traveling troupe. For completing the mission, you can watch the performance and collect some of the profits from ticket sales.
  13. The Ties That Bind Us - Arthur encounters a few escaped prisoners and can either help them escape or lead them to be captured again. Both variants are described in our walkthrough.
  14. A Bright Bouncing Boy - this task is extremely time-demanding. Both Arthur and John have their roles to play. The conclusion of the quest is a somewhat of an easter egg.
  15. Oh, Brother - Arthur can help Acrius and Proteus who are fighting for the favor of the same lady
  16. Fatherhood and Other Dreams - this task becomes available after completing We Loved Once and True mission. During this quest, Mary and Arthur can go to a theater.
  17. Idealism and Pragmatism for Beginners - Arthur can help the mayor of Saint Denis in solving various problems that often require his unique skillset. There are some decisions to make during this task - we described them all so you know their consequences.
  18. The Wisdom of the Elders - On this page, we've described a quest where Arthur can help members of the small community in Butcher Creek who fear they may be cursed.
  19. Do Not Seek Absolution - this quest appears only when Arthur has a lot of honor points, that is, if he behaved "well" during the game. As part of this mission, Arthur tries to help Edith Downes and her son Archie find a peaceful life.
  20. The Veteran - on this page we have described the quest in which Arthur meets the disabled veteran, Hamish Sinclair.
  21. The Course of True Love IV-V - a continuation of quests from the main storyline, which start in Chapter 3 of the game. Completing it is rewarded with additional honor points.
  22. The American Inferno, Burnt Out - during this quest you'll meet with a famous writer, Evelyn Miller. John can perform tasks received from the writer and in this way, help him with his work.
  23. American Dreams - a hidden quest that has to be activated by reaching a certain location. It does not appear in the form of a question mark or conversation. However, we have described it in detail so you won't skip it.
  24. Dutch's Gang Missions and Jobs - we have described here the quests that you will receive from members of Dutch's gang. These include tasks such as robbing houses or stagecoaches: Home Robbery - Javier / Sean, Coach Robbery - Bill / Sean / Lenny / Micah.
  25. Store Robbery - This page describes all 4 stores that can be robbed in the game. Robberies are a great way to earn additional cash.
  26. Hunting Requests - the page describes 5 tasks that you must complete to get a squirrel figurine and unlock an achievement (It's Art). In addition, you'll be rewarded with cash.
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