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News guides 31 May 2024, 04:03

author: Damian Gacek

Soulmask - Controller and Steamdeck Support Explained, It’s Complicated

Would you like to use your controller in Soulmask? Do you want to play on your Steamdeck? We will tell you more about it.

Source: Soulmask, developer: CampFire Studio

Soulmask was released today, fans of open world survivals were waiting for this title for some time. Despite being in early access, many players decided to try the game. Of course, some of them would like to use their controllers. If you are among them, this article is for you.

Soulmask – Controller and Steamdeck Support Explained

If you have a controller in your hand and would like to play Soulmask we have good and bad news. The bad information is that the game does not support controllers and Steamdeck. The good one is that it does partially and it will in the future. As we can read in the official FAQ on Steam:

Will it support PC game consoles/Steamdeck?

In fact, Soulmask now has a controller/SteamDeck scheme, but after some testing, it has not met the expected experience.

Therefore, to ensure a good experience for all controller players, we will not publicly announce support for controllers and Steamdeck during the Early Access, but you can still use this unfinished feature. We are fully committed to optimizing it. In the near future, we will comprehensively enhance support for game controllers and Steamdeck!

As you can see, developers are actively working on controller support. It is no wonder though, as they also plan to port Soulmask to consoles at some point. So, you should not worry about that. If you want to play it right now though, you must be prepared that it is imperfect and unfinished experience. It is likely that you will need a mouse + keyboard set anyway to use all features. So, do not judge the game on this basis. Remember that the title is in early access, so many problems and unpolished mechanics are expected.

Damian Gacek

Damian Gacek

Graduate of English Philology and English in Public Communication. His portfolio includes a scientific article on video game translation. Working with since 2019, writing for various departments. Currently, deals with guides and occasionally supports the newsroom. Interested in electronic entertainment since childhood. Loves RPGs and strategies, often also immersing himself in the depths of indie games. In his free time, works on a book and learns film editing.