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Red Dead Redemption 2 Guide by gamepressure.com

Red Dead Redemption 2 Guide

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Red Dead Redemption 2: A Kind and Benevolent Despot - walkthrough Red Dead Redemption 2 Guide and Walkthrough

This page of our Red Dead Redemption 2 guide is dedicated to A Kind of Benevolent Despot story quest. With the help from a local woman, Gloria, Dutch and Arthur infiltrate a guarded outpost to save Javier.

Last update: 28 September 2022

This chapter of our Red Dead Redemption 2 walkthrough contains a description of the mission A Kind a Benevolent Despot. With the help of a local woman, Gloria, Dutch and Arthur sneak into a guarded facility to save Javier.

How to unlock: Finish Welcome to the New World - Red Dead Redemption 2: A Kind and Benevolent Despot - walkthrough - Chapter 5 - Guarma - Red Dead Redemption 2 Guide

How to unlock: Finish "Welcome to the New World".

Mission walkthrough: Meet up with Dutch and go through the cave with Gloria. When you reach the bars, help Dutch to take it down and proceed. After the cut-scenes, you will be close to the Fussar's compound.

Follow the Dutch until you reach the two isolated guards - Red Dead Redemption 2: A Kind and Benevolent Despot - walkthrough - Chapter 5 - Guarma - Red Dead Redemption 2 Guide

Follow the Dutch until you reach the two isolated guards. Get closer to the enemy on the right and kill him. Pick up the corpses and throw them away in the bushes so that nobody trips on them (and find them by accident).

Follow Dutch once again - Red Dead Redemption 2: A Kind and Benevolent Despot - walkthrough - Chapter 5 - Guarma - Red Dead Redemption 2 Guide

Follow Dutch once again. When you reach the factory, hide behind the wall and patiently wait until the two guards finish talking to each other. When they move, follow the man on the left and quietly kill him.

Get closer to your companion and share your idea of how to blow up the building - Red Dead Redemption 2: A Kind and Benevolent Despot - walkthrough - Chapter 5 - Guarma - Red Dead Redemption 2 Guide

Get closer to your companion and share your idea of how to blow up the building. Interact with the three highlighted points on the minimap and then go outside. Hide behind the well and wait for the refinery to explode.

Time for a little shootout - stay close to Dutch and fight off waves of enemies - Red Dead Redemption 2: A Kind and Benevolent Despot - walkthrough - Chapter 5 - Guarma - Red Dead Redemption 2 Guide

Time for a little shootout - stay close to Dutch and fight off waves of enemies. At some point, Dutch will go get Javier - cover him and wait for your companion to be rescued.

At this point, you will have 2 minutes to get out of the enemy base with Javier - a gold medal requirement in this mission - Red Dead Redemption 2: A Kind and Benevolent Despot - walkthrough - Chapter 5 - Guarma - Red Dead Redemption 2 Guide

At this point, you will have 2 minutes to get out of the enemy base with Javier - a gold medal requirement in this mission. To achieve the goal, stay close to Dutch for him to move forward and shoot at the enemies. Finally, you'll reach sugarcane fields - run down towards the river.

The enemies are going to chase you, and from time to time youll have to turn around to kill them - Red Dead Redemption 2: A Kind and Benevolent Despot - walkthrough - Chapter 5 - Guarma - Red Dead Redemption 2 Guide

The enemies are going to chase you, and from time to time you'll have to turn around to kill them. Eventually, you'll reach the river - Dutch with Javier will escape and you'll have to fight off the remaining enemies. Hide behind the rock and shoot. Focus especially on enemies who will be attacking you from a nearby peak. After killing a certain number of attackers, the mission will be successful.

How to get the gold medal in A Kind and Benevolent Despot?

  • Take Javier to a safe place in less than 2 minutes - As soon as you shoot your way through to Javier, stay close to Dutch and run to the river.
  • Execute 10 headshots - a classic RDR2 task. You have to hunt for headshots.
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