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Hubert Sosnowski

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Number of publications: 59

He joined GRYOnline.pl in 2017, as an author of texts about games and movies. He's currently the head of the film department and the Filmomaniak.pl website. Learned how to write articles while working for the Dzika Banda portal. His texts were published on kawerna.pl, film.onet.pl, zwierciadlo.pl, and in the Polish Playboy. Has published stories in the monthly Science Fiction, Fantasy, and Horror magazine, as well as in the first volume of the Antologii Wolsung. Lives for "middle cinema" and meaty entertainment, but he won't despise any experiment or Fast and Furious. In games, looks for a good story. Loves Baldur's Gate 2, but when he sees Unreal Tournament, Doom, or a good race game, the inner child wakes up. In love with sheds and thrash metal. Since 2012, has been playing and creating live action role-playing, both within the framework of the Bialystok Larp Club Zywia, and commercial ventures in the style of Witcher School.

'We Started From Zero and We Could Go Back to Zero.' Interview With Baldur's Gate 3 Devs - Swen Vincke and Adam Smith

24 May 2024

Some people are much more than great devs. They are a joy to talk to. This is the case with Swen Vincke and Adam Smith - people from Larian, responsible for Baldur’s Gate 3. We spoke about BG3 itself, RPG, industry, and the tough past. To say the least.

'We Started From Zero and We Could Go Back to Zero.' Interview With Baldur's Gate 3 Devs - Swen Vincke and Adam Smith

'I Believe That Everybody Who Talks About Diablo 4 Wants It to Be Fantastic' - Interview With Blizzard Devs

30 April 2024

In the eyes of many, season 4 of Diablo 4 is the last call to make the game great again. We’ve spoken with a dynamic duo of creators from Blizzard about upcoming changes and how they’ll affect the troubled juggernaut of the hack’n’slash genre.

'I Believe That Everybody Who Talks About Diablo 4 Wants It to Be Fantastic' - Interview With Blizzard Devs

First RPG From Creators of Baldur's Gate 3 is Holding Up. Without Divine Divinity, There'd Be no Larian as We Know It

02 April 2024

Larian came a long way before it released three veritable behemoths of the RPG genre. The road that was concluded with Divinity: Original Sin 2 and Baldur's Gate 3 began with a highly successful hybrid of hack'n'slash and role-playing game – the imperfect, albeit great Divine Divinity.

First RPG From Creators of Baldur's Gate 3 is Holding Up. Without Divine Divinity, There'd Be no Larian as We Know It

Give Us Dune RPG at Last! This Setting is Perfect Material

15 March 2024

Both Frank Herbert's Dune and Denis Villeneuve's films are works that stimulate the imagination. They invite us into an alien, crazy SF world, meanwhile we only get strategy and survival MMOs.

Give Us Dune RPG at Last! This Setting is Perfect Material

Baldur’s Gate 3 Party Enhance Mod Makes It Even More Classic (And Better)

23 September 2023

Baldur’s Gate 3 rules. Larian has delivered a truly sprawling RPG, the quality of which has sown fear and despair among publishers big and small. And that's great, but I missed one thing – thankfully, a mod got me covered.

Baldur’s Gate 3 Party Enhance Mod Makes It Even More Classic (And Better)

Baldur's Gate 3 Mends Sequel's Greatest Flaw Right Off the Bat

08 August 2023

If someone asked me my opinion on Baldur's Gate 2, I'd say it was an almost perfect RPG. I was thrilled to discover BG3 fixes that game's greatest design oversight right from the get go.

Baldur's Gate 3 Mends Sequel's Greatest Flaw Right Off the Bat

Diablo 4 Offers Criticism of Fundamentalism That I Didn't See Coming

21 June 2023

I anticipated a great story in Diablo 4, but didn't expect it rather than character development, to be the driving force for deep contemplation. It bravely explores sensitive themes like religion, leaving us with unanswered questions.

Diablo 4 Offers Criticism of Fundamentalism That I Didn't See Coming

After 80 Hours of Diablo 4, I Know What This Game Needs

13 June 2023

I'm in love with Diablo 4. The fate of a game-service can go differently depending on Blizzard accountants' mood, but I have a few ideas how to develop this hellish newborn – with a few concrete propositions.

After 80 Hours of Diablo 4, I Know What This Game Needs

Story in Diablo Has Never Been Black-and-White, But Only Diablo 4 Really Takes It For Real

01 April 2023

Diablo almost always exuded darkness, but brought seemingly binary morality. Spoiler: it was never really like that. This world was drowning in a sea of grayness from the beginning. However, only Diablo 4 really taps into this moral ambiguity.

Story in Diablo Has Never Been Black-and-White, But Only Diablo 4 Really Takes It For Real

Dream Games Set in Diablo Universe (Some of them Crazy!)

28 March 2023

Diablo 4 is coming, and we already know what to expect from Blizzard's title (more or less). But the world of this game, Sanctuary, is a great space for all kinds of different forms of gameplay. Here are some suggestions, we might get outrageous!

Dream Games Set in Diablo Universe (Some of them Crazy!)

Saving the World is So Boring, With One Exception - Final Fantasy 6!

27 March 2023

Saving the world is exploited ad nauseam, especially in RPGs. Universal, but boring. Predictable enough to give yourself another game because you know what to expect. Fortunately, there have been some exceptions – and one was very, very special.

Saving the World is So Boring, With One Exception - Final Fantasy 6!

Decades Go By, And No One Has Done It Better Than Baldur's Gate 2

25 February 2023

Modern RPGs are often grand and beautiful productions, yet in some ways, Baldur's Gate 2 remains the unquestioned king of the genre. The odds are against Baldur's Gate 3, but I wouldn't bet my entire paycheck on it.

Decades Go By, And No One Has Done It Better Than Baldur's Gate 2

For Need for Speed to Work Again, It Needs to Go Back to the Past

10 February 2023

It's quite obvious that NFS lost its way somehow. It had to concede to Forza Horizon as the kind of arcade racing, but all is not lost for the venerable franchise. Here's my idea for the perfect Need for Speed.

For Need for Speed to Work Again, It Needs to Go Back to the Past

RPGs Should be All-in Adventures, Not Immersive Estate Sims

04 February 2023

No place like home, eh? They heard that saying in RPGs. Most of modern role-plays give you some form of roof over your head. The problem starts when these take a toil on gameplay.

RPGs Should be All-in Adventures, Not Immersive Estate Sims

"My greatest triumph? Obsidian survived." Interview with Feargus Urquhart

18 January 2023

Creator, manager, darling killer. The man responsible for shipping RPGs that shaped the imagination of a whole generation. We talked to Feargus Urquhart about the history of Black Isle and Obsidian – the legacy, the future and what’s important in RPGs.

"My greatest triumph? Obsidian survived." Interview with Feargus Urquhart

"Returning to the Roots". Blizzard Devs Talk Diablo 4

09 January 2023

Diablo 4 is coming. We know the date, what it looks and feels like, but before the release, there’s still more aspects of the famous ARPG to uncover and discuss. That’s exactly what we did in this interview with the creators of the hack’n’slash behemoth.

"Returning to the Roots". Blizzard Devs Talk Diablo 4

5 Reasons I Can't Wait for Diablo 4

30 December 2022

I played Diablo 4, the upcoming hack'n'slash giant. Knowing Blizzard's recent actions, it could have turned out very differently, but fortunately it's shaping up to be a blockbuster. And there are at least a few reasons to look out for the new action RPG.

5 Reasons I Can't Wait for Diablo 4

Be Warned! Diablo 4 Will Consume You

21 December 2022

Diablo 3 was a good game, but it was far from perfect, so it could eventually get boring and discarded. With Diablo 4, it will most likely be totally different. After playing it, I'm betting that we'll return to the addiction of chopping monsters and collecting loot.

Be Warned! Diablo 4 Will Consume You

DiRT Rally's Lessons in Forgetting Perfectionism

23 September 2022

It's good to have proper skills, but once we turn it into a mandatory element of our experience, we're putting ourselves on a leash, and it might be increasingly hard to get any fun out of it all.

DiRT Rally's Lessons in Forgetting Perfectionism

Rings of Power Brought Back the Sense of Adventure I've Been Missing - Review

10 September 2022

We waited, we feared, and like gamblers we bet on what this series would be like. Good? Faithful to Tolkien? The first two episodes of The Lord of the Rings: The Rings of Power explain a lot. First of all, they remind us what adventure cinema should be about.

Rings of Power Brought Back the Sense of Adventure I've Been Missing - Review